Real Racing 2

Real Racing 2
Real Racing 2 is a racing game , developed and published by Firemint  for iOS , Android , OS X Lion  and Windows 8 Phone . It was released on December 16, 2010 for iPhone and iPod Touch ,  powered by Firemint's own Mint3D engine.  A separate iPad  version was released on March 11, 2011.  On January 11, 2012  Real Racing 2 was confirmed as one of twenty-seven titles to be released on Windows 8 Phone  as part of a partnership between Electronic Arts  and Nokia. The game is the sequel to 2009's  Real Racing. <span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.399999618530273px;"> It was a critical and commercial success, and a further sequel was released in 2013;  Real Racing 3<span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.399999618530273px;">. It is the first game in the series to feature fully licensed cars.

<span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.399999618530273px;">Gameplay
<span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.399999618530273px;">Control in  Real Racing 2<span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.399999618530273px;"> is similar to that of Real Racing. The player is given five different control methods from which to choose: Method A features accelrometer <span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.399999618530273px;"> steering (tilting the physical device to the left to turn left and to the right to turn right), auto accelerate and manual brake; Method B features accelerometer steering, manual accelerate and manual brake; Method C features a virtual on-screen steering wheel to steer, auto accelerate and manual brake, Method D features a virtual steering wheel to steer, manual accelerate and manual brake; Method E features touch to steer (where the play touches the left side of the touchscreen ( <span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.399999618530273px;">to turn left, and the right side to turn right), auto accelerate and manual brake.  <span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.399999618530273px;">When the player begins career mode, they have a choice of purchasing either a Volkswagen Golf GTI MK6 <span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.399999618530273px;"> or a Volvo C30 <span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.399999618530273px;">. After purchasing their first car, the player moves on to the "Club Division" race class. The game as a whole is divided into five divisions; "Club Division", State Showdown", "Grand National", "Pro Circuit" and "World Series". Each division is further broken down into numerous individual races.

Cars
Car List: Real Racing 2/Car List

<span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.399999618530273px;">Reception
Real Racing 2<span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.399999618530273px;"> has received a great deal of critical acclaim, surpassing even that of its predecessor. The iOS version holds aggregate scores of 94 out of 100 on Metacritic <span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.399999618530273px;">, <span style="color:rgb(37,37,37);font-family:sans-serif;line-height:22.399999618530273px;"> and 95% on GameRankings.